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Old 8th November 2009, 12:37     kluster81 is offline   #41
kluster81
Dark Templar Aquilonian
   
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English server Crom PvE
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Quote:
Originally Posted by SirPaco View Post
I'll tell you why

Player behaviour on a server is CONTROLLED and CANALISED by the structure that FC put in place.

Not only that, but predicting behaviour is not fundamental rocket science and determining it is child play IMO.

It's like giving everyone guns and then saying that if people die it's because of the people using the guns.

Actually, it's not quite like that, but you get what I mean

My point is Funcom makes the game, they make the rules, they make everything it. They have FULL responsability for what happens on those servers INCLUDING ganking. It should not be very hard to get... if you still don't get it, I'll devleop with examples
btw you are actually very wrong on this point, SirPaco you are on a pvp server, if you played on Fury from launch you would have seen the constructive feedback that was given by players regarding *doubtful* situation - ToS cancelling respad immunity using storm crown, organised respad chasing (back when you could choose respad raids would maraud up and down the main road in khes until the instance was changed or the enemy pathed out)


You would also have seen the people walking through into wing three through a geometry error and walking about in T2 helms, saying there are rules and thats why the server pop is dwindling is like saying x people are murdered every year because there are rules.

Or "its because we can" no, its because they want, and many many a player has worked out exactly how they can.


Is this a panic thread YES. Are most guilds expecting higher numbers through winter due to costs / cold irl? YES.

I'm gonna make sure i enjoy the game, if anyone makes it so i can't its not because the rules aren't there, its because thats what they want.


"If you bring me a half-full glass again with that stupid question I'm going to break out the hacksaw and make it a full glass" - Kluster81, right now
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Old 8th November 2009, 13:40     blind76 is offline   #42
blind76
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English server Crom PvE
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Quote:
Originally Posted by hackbauer View Post
You cant really blame the players. In the end it's Funcoms fault. Totally agree. There are/were ways of fixing these issues, but Funcom really never cared/played their own game
yes you can blame the players while the xp system gave them an excuse to gank they were ganking from the very first day of early access i know i was there.

whitesands is an issue fc have never delt with but i see the reasoning in why they would leave it ffapvp to give people the experiance of going further in game on the ffapvp servers but people took advantage and have sent droves of new players either away from the game or to other servers where they no longer have to deal with the BS that is whitesands.

the only thing funcom did with the pvpxp system was to reward people for ganking but as they were doing it already it didnt turn the servers from nice open pvp into a gankfest it was a gankfest already. The murder system was just a knee-jerk reaction to the ganking and to try to stop it but again all it did was provide people with another reason to do what they were doing anyway and it gave them the new game of high level ganking.

the murder system needs seriously reworking to make it an effective deterant to the general populace of the ffapvp servers. the simplest form would be to reward people for killing murderers after they reach a certain amount of murder points but they can only be claimed by each player once per day to stop farming of a single player to get the bonus, but a monitary or token reward for delivering "justice" to a murderer that would give some meaningfull pvp aspect to the murder system people tagged as murderers would also show in the zone lists so those people who wish to deal "justice" can search for murderers and go chase them down to get their one token for the day from that player. and having it as a one time daily amount reduces the feel of ganking even though that murder may be killed many times throughout the day or throughout the course of the time to reduce his murder points so in turn allowing all players to get on with what ever they want to do without ganking being the only option.
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Old 8th November 2009, 14:49     SirPaco is offline   #43
SirPaco
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English server Fury PvP
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no you are wrong.

Funcom dont want level 70 to be ganked by level 80s in kesh?

They made it so.

Level 70s walk around in kesh NP no one attacks them.

It's not cause the level 80 are responsible nice guys, will you wake up?

keep trolling and I'll give you more examples.
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Old 8th November 2009, 15:14     Thariir is offline   #44
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Quote:
Originally Posted by SirPaco View Post
no you are wrong.

Funcom dont want level 70 to be ganked by level 80s in kesh?

They made it so.

Level 70s walk around in kesh NP no one attacks them.

It's not cause the level 80 are responsible nice guys, will you wake up?

keep trolling and I'll give you more examples.


No trolling here bud. We give you facts and you go defensive.
Blame Fc all you want. It´s players that act like this and since Fc have removed and punished players for this from time to time..they ARE doing something. The only problem is that some players seems to think that

1: They are the only player in the entire game with issues or problems
2: That their petition is the only one ever written
3: That Gm´s are ignoring you because the people you report are not perm banned from the game within 20 seconds of the send button is pressed

There are countless issues to consider and you cannot just remove one thing in a system without everything else being affected.

Step by step...

The situation on Fury is what it is. It´s the players on Fury to bare the blame...not pouring it over to other servers with a merge.
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Old 8th November 2009, 17:40     Pippincro is offline   #45
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English server Fury PvP
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Guys don't be delusional, this is not just Fury's problem.

I run search check and I can bet that fury still has more population than any other server in EU (including crom). There's 500+ people on lets say sunday afternoon (not yet primetime) - I ran search right now.

HOWEVER this is nothing compared to what it used to be. Instances are emtpy, players are gone.


Don't think this is just a PVP server problem - other servers (mainly national based) are also half empty or completely empty with close to zero new people coming.

Ganking is a problem and we've discussed this on many occasions, but the lack of things to do in this game (mainly on pvp side) is what PUSHES THE TREND OF LEAVING.
Seriously, fury being the biggest server in EU atm is on the level of pvp servers pre merge!!!!!!!! What does that say ?



Quote:
Originally Posted by Nimyla View Post
Funcom cant make rules on behavior
Btw Nimyla you don't know crap about pvp servers and pvp ruleset so please stop making nonsense posts. FUNCOM CAN MAKE RULES, and infact IT DID MAKE ONE that pushed griefing and ganking. With the introduction of pxp and pvp levels that can be obtained only by farming other players. This could all have been avoided 1 year ago, not to mention that their actions could have spared low levels (by limiting and tying pvp levels to pve levels).
They did nothing and watched by - just to show you how wrong they were, there's now an open talk to do something here. 1 year and thousands of suscribers too late.
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Last edited by Pippincro; 8th November 2009 at 17:46..
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Old 8th November 2009, 18:08     Ramfis is offline   #46
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People are not leaving because of all the ganking there. There is simply nothing more to do at lvl 80. One new instance cant fix the problems but the expansion might help.
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Old 8th November 2009, 18:49     SirPaco is offline   #47
SirPaco
Barbarian Cimmerian


English server Fury PvP
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fact, mate, is that it is simple for funcom to control player behaviour.

I'll simplify things for you since you Edited by Conttarii

If it is in the player's interest to do something, and its easy, they will do it.

If it is not in their interest to do so, and it is not fun, they will not do it.

Now take those two statements and have a deep long think about it.

Last edited by Conttarii; 9th November 2009 at 12:57..
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Old 10th November 2009, 05:36     FreyXC is offline   #48
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Quote:
Originally Posted by Tornty View Post
haha haha haha

All the ganking is having the effect everyone said it would months and months ago.
I told you so.

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Old 10th November 2009, 10:27     stounedi is offline   #49
stounedi
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English server Fury PvP
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Quote:
Originally Posted by Whitmire View Post
I still cannot believe they let WS ganking take place for months and months. How are you going to attract new players if the first thing they see is the kind of asshattery you see in the White Sands?

Not only is this allowed but it's actually ENDORSED by the PvP system. Any number of changes could've been done to a) make WS ultraganking less effective or b) move the ganking from WS to the beginning zones in the "real world" (Khopsef Province, Conall's Valley & Wild Lands of Zelata).

I hate to say this, but "I told you so". We can now see the effects that WS ganking has on this game. Very few new players, so few that even most gankers have moved forward because of the lack of prey.

Anybody could've seen this coming six months ago but nothing was done despite all the ideas that could've made the FFA system work with the PvP system directing people to other areas instead of ganking the virgin players, who then quit because they are disappointed with the game.

That's amazing shortsightedness.
I couldnt have said this any better.

During last 6 months (about), I've talked 6 of my friends try Age of Conan. They love pvp and were thrilled about AoC's combat mechanics. But what they faced wasnt pvp. It was just a gankfest by groups of lvl 25 characters. I tried to tell them how to avoid WS/UH and skip to the good content. But they were already too pissed off and left to other games for their PvP. Because ganking is not PvP. All of them left. That's 100% cut of new players I know for sure. And the reason was ganking.

People tell other to "reroll PvE" when they whine about ganking.

What these "reroll" players dont understand is, that they are actually taking a really active part at killing the game. Not only by ganking, but also by acting stupid.

Age of Conan is now leaking from both ends: New players leave, because they get ganked all the time and cannot advance. Old players leave, because there isnt enough content.

Of course we cant blame only players. I must confess that I've done my part of the WS PvP. Why? Because the end game pvp "content" get really old ultra-fast. Kheshatta zerg. More Kheshatta zerg. Minigames, only 1 or 2 different game types active. And more Kheshatta zerg. WS PvP was a change and fun for some time.
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Last edited by stounedi; 10th November 2009 at 10:33..
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Old 10th November 2009, 10:30     stounedi is offline   #50
stounedi
Conqueror Aquilonian

Pohjola

English server Fury PvP
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Quote:
Originally Posted by Ramfis View Post
People are not leaving because of all the ganking there. There is simply nothing more to do at lvl 80. One new instance cant fix the problems but the expansion might help.
The game is actually leaking from both ends:

1. Old players leave because there isnt enough pvp content.

2. New players get ganked and dont continue past Tortage...

A big part contributing to the WS/UH ganking is of course the lack of pvp content. Kheshatta zerg and playing same minigame over & over & over again gets boring quick. And what do we do when we get bored? We roll twinks and enjoy a bit different pvp at WS/UH. Unfortunately, some people just gank everything that moves and dont even think about the consequences.
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